For some clients, a custom AI solution is the most cost-effective solution.
We can consult with you on existing middlewares and integrate them with your project. However what they offer may not fit what you envision for your project – be it in their features, business terms or work process. For this reason, we also offer custom solutions which don’t use third-party licenses.
We can provide a custom system that includes exactly the features you need, just the features you need, and presented in the most effective workflow for your team. We leverage powerful open-source components, such as Recast and Detour, to bootstrap development and build the best foundation without expensive licenses.
Enodo SAS, of France, approached Moon Collider in January 2011. Enodo use CryEngine 3 to build beautiful and sophisticated real-time visualisation tools for urban planning, architecture and training. They wanted to bring their worlds to life with autonomous agents. Their requirements include scenes many square kilometers in size, large populations to fill those worlds and short, responsive development cycles. They also had existing proprietary components – such as a dynamic traffic system – that they wished to keep and integrate with their new human AI.
We developed a proprietary system for them, including rapid automatic navigation processing and automatic spawning, to populate their worlds in a few clicks. It completely replaces the existing, combat-oriented AI system of CryEngine3 with a new system. We use the existing engine APIs without change, which means ongoing engine integration is kept simple.
While most work can be done remotely to keep costs down, before crucial milestones we always complete our work on-site, to ensure the best results for their clients.
In the first 12 months we worked with them, Enodo delivered three separate products to their clients using the new technology:
- A driving simulator for BMW
- For the local government in Nice, detailed simulation of a proposed tram system
- For a major building project in Paris, an interactive project visualisation tool
Could we bring your world to life too?